![]() ![]() Siding with them in the first missions prompts CORE to introduce itself to the protagonist, give them the coordinates for the Kir'ko homeworld, and state that it wants to build a new Star Union with the Kir'ko as equal members since "Humanity had its chance to rule with wisdom and failed". There is an argument to be made that the knowledge to recreate the Cataclysm is dangerous, but that rings a bit hollow to me after she did it in the first place.ĬORE is backing the Kir'ko leader bent on taking revenge against humanity for the enslavement. The Empress wants you to bathe an entire planet and its inhabitants in Promethean fire, supposedly for the "greater good", but in practical terms it seems to be to cover up the science behind how she brought ruin upon the Star Union. Regarding specific developments in the campaign based on my decisions. However, her use of Voidtech/Psynumbra.stuff has seemingly molded her into an immortal and ethereal being with tied to the Void (She can sic a uniquely buffed Herald of Oblivion and its followers on you in the Dvar campaign), which makes her supposed fears regarding CORE seem hypocritical/rooted in AI bigotry. Well, from the start, the Empress killed countless people and broke the Star Union (which, granted, had some MAJOR problems going by what the Paragon and Spacers were in their "prime", plus enslaving the Kir'ko) because she felt CORE had too much control over Human destiny. Perhaps it's just coincidence born of the choices I've made, but. Perhaps I am missing something, but so far CORE and its followers are coming off way better than the Empress. This is something I am rather curious about myself after my first run through the campaign. You will have to decide in the end who you will support, and how you play each faction will determine which "side" they will be on in the end, or even if they will be entirely independent. just people trying to survive while the Empress and CORE continue to create machinations against each other, and attempt to involve the other factions as puppets. That's the basics of this universe AFAICT. This all happened after you left on your sleeper journey, so for 200 years, societies had been slowly going independent, siding with CORE, or siding with the Empress (though most hate her because of what she did to try to stop CORE). The Empress is apparently immortal, and can possess individuals at any time to make them do what she wants. The Empress tried to stop it using (some say) overly drastic measures, which resulted in the cataclysm.ĬORE was not destroyed by that, but the empire was now so torn apart that it didn't have the power it once did. ![]() It took over all the computer functions in the old society to the point where it was basically starting to control everything. Doctrines use up Strategic Operations points and energy, and the effects last until they’re toggled off.CORE is basically the AI from "Terminator". Doctrines – These are usable on the world map and they provide your empire with a slew of buffs.Strategic Operations use up a Strategic Operation point and energy, and they need to be primed for several turns before being available again. ![]() Some Strategic Operations include terraforming various locations, spawning a hostile army, debuffing or destroying units in an army, killing off a city’s population, teleportation, cloaking your forces, resurrecting a hero, or starting your road to becoming the planetary governor and earning the Unifier Victory.
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